jenfr

Canvas based image loader

Requirements

Example

const jenfr = require("jenfr"),
  pics = ["file1.jpg", "file2.jpg", "file3.jpg", "file4.jpg", "file5.jpg"],
  target = document.querySelector("#photos");

Promise.all(pics.map(file => {
    return jenfr(target, file, {className: "photo"});
})).then(() => {
  console.log("Pictures loaded");
}, e => {
  console.error(e);
});

API

jenfr(Element[, imageUrl, options]) Promise ([canvas, context, image])

Creates a canvas with the supplied options. A fallback img Element will be created with imageUrl if the Client cannot create a canvas.

To get the natural width & height of the image, do not specify in options, e.g. {}.

jenfr(document.querySelector("body"), "http://...", {
  height: 400,
  width: 400,
  scale: true,
  filter: "blur(5px)",
  font: "48px serif",
  strokeText: ["Hello world", 50, 100]
}).then(args => {
  console.log("rendered canvas", args);
}, e => {
  console.error(e)
});

Options

Canvas attributes can be specified, as well as context methods with an Array of arguments.

scale (Boolean) Scales the image to fit inside the canvas if a width & height are specified.

jenfr(document.querySelector("#photo"), "http://...", {height: 500, width: 500, scale: true});

How can I load jenfr?

jenfr supports AMD loaders (require.js, curl.js, etc.), node.js & npm (npm install jenfr), or using a script tag.

License

Copyright (c) 2016 Jason Mulligan Licensed under the BSD-3 license